Saturday, March 27, 2010

Diminish Featured!

I was browsing around Google, and when I searched "Diminish Ed Scheindlin" It appears Diminish was featured at http://fullgames.sk Thanks for featuring it!

Link: http://www.fullgames.sk/hra.asp?id=10927

Thursday, March 25, 2010

A New One To Fall For!

My 1 Month Game that will be for XoncarA's competition (Project WangBang) Is called "A New One To Fall For" The jist of the game is you need to save this girl from the realm of an evil bat lord. It's gonna be pretty deep, whether it seems it or not. Below is a gameplay video, as well as 2 images. I'm planning on adding a new logo to the blog.




Saturday, March 20, 2010

heART - Graphics Update!

More graphics and screenshots to heART... I worked on a darkness aspect, and a whole new tileset. It's awesome now.

Saturday, March 13, 2010

heART - Media

More Media For heART Has been released. GamePlay Video of some fake levels is shown.

Thursday, March 11, 2010

heART!

My latest game is a decent in progress. I've basically been messing around with my concepts for Tokyo Heist, and decided upon this, heART. Basically, it optimizes the long fall=death idea. However, it's based upon exploration and jumping rather than parkour. No wall jumping will be in the game. :( The goal is to collect hearts. more will be shown later.





Tuesday, March 9, 2010

Becca (Game)

A game dedicated to my wonderful girlfriend, Becca. Hence the name. No words are given in the game, and no instructions on how to beat it. Just remember.

A broken heart only has 10 seconds to live.

Made for my Girlfriend, and the Wonderful Community at EGP March.



~I love you Becca!

Link: http://gamejolt.com/freeware/games/platformer/becca/1783/

Monday, March 8, 2010

Tokyo Heist: What is going on.

I've decided after much thought to base this game around a core parkour concept. Basically, your only adversary now, is spikes (other ground objects like this) , and falls. No enemies and turrets. I'd like to make this game incredibly fast paced parkouring, with lots of long jumps, and wall jumps, and tons of exploring, more than level based. Check out these images, i've decided to make it pixelly too.





Tokyo Heist

My latest WIP is a big different than my previous games. It's called Tokyo Heist. There are no words telling you what the story is. All you know is you enter a castle, and the game starts. You learn that you move with the Arrows, Jump with Space, perform wall jumps with space, float with X, and airdash with Z. You have no weapons. The game operates by running and exploring many different rooms in the castle, avoiding enemies trying to kill you, turrets, spikes, and well, falls. The main way to die is to fall off of a high object. It's a parkour game after all. Here's the first GamePlay video. Tokyo Heist.

Friday, March 5, 2010

New Game Released!

My new game for this month's EGP has been released, called NOGOOD! which is a Bullet Hell SHMUP. I've already gotten some great comments on TIGSource and GameJolt. So check it out!
On YoYoGames
or
GameJolt

In other news, Diminish, on YoYoGames, has reached 120+ Plays, and 1600+ plays (Dissipate) On GameJolt.

Check out in game images in this ImageShack Folder:
By Clicking this.

Monday, March 1, 2010

Blear Kingdoms!

Well, today I was officially hired as the sprite artist for Blear Kingdoms, a team working on Builds to enter into the IGF 2011. As of now I'm working on a 270x270 Tree sprite, and I'll post it when complete. As for personal projects, I'm working on a free running/parkour game. Today, Dissipate reached 1,500 plays.