Saturday, May 22, 2010

Online Portfolio

The whole goal of my blog was to tell you guys how I work. And, It's an interesting process. I've been looking into learning CSS now, so I can create a portfolio for well, high school and college courses, once I graduate, and I figure I should start whilst I am young. I'll be done blogging for quite some time while I learn CSS, then this blog will eventually simply be used as a redirect to my personal site. My OLD OLD OLD portfolio can be viewed here: But, That's not the point. I'm planning on expaning my knowledge greatly. :D as the great Zack Banack says... soida!

QOGlab Released!

My Demo beta of me and QOG's game, Ridiculous Redneck Rampage has been released in the links at the end of the post. We've been getting great feedback, mostly everyone enjoys the game, but we've got alot of bugs and suggestions that we're gonna take in. Check the game out below.


Blog Software Move

I'm looking into moving my blog software from blogspot to a more advanced software that'll allow for more backgrounds and customization. If you have suggestions, please comment (The sidebars are all caflooey)

If not, I'll be looking into more advanced templates and such for blogspot.

Monday, May 10, 2010

heART Update Shots

Just some screenshots from what I've been working on.

Also, in 2 days will be the 2 month marking period (exactly) of when I started working on this game. So, it's been a long run... But... It's going great. Here's the first thing I've ever done with the game...

How Boring lol.

Wednesday, May 5, 2010

60 Minute Heart Winners!

Alright, here's the winners. Firstly, I promised 3 winners... But. I got a total of 4 entrants. 1 Was not a game. Making all three win... And, I excluded the puzzle in which you put together hearts because, well, it... wasn't very good. I'll include the link to it anyway because I promised three...


2nd Place goes to Heart Attack! I found the effects in the game pretty nice, but the graphics didn't quite fit with the effects, and the music was atrocious. The gameplay was nice, and the movement with the acceleration seemed like it would work, but no sliding motion was applied when you let go of "W" that it just didnt quite fit. I give this game a 4/5 Do to it having nice elements, but overall, needs alot of work. Still, I have to say, it's nice for a 60 minute game, so that bumps it from the average 3/5 to 4/5.

1st Place goes to Love Song! Twas nice, and the music was great! it lagged a bit. I would have liked it if the player graphics fit more into the game, or if he/she had a glow like everything else. I think it would be more fluid if the edges of the platforms and the blurry effects were the same color, so it gave a more blurrier edge look, and not just a glow. :\ However, this game is alot for 60 minutes. I give it a 5/5.


Love Song -
Heart Attack -

LINK DETAILS: (1st two games need a PC to run, while the last game needs a UNITY Plugin.)


Birdette is a small, 5 level arcade game similar to Ne Touchez Paz, Jetpod, and it's own genre. Hold down the mouse and get to the exit by flying the bird. Created for the May high velocity competition. To fit the theme, it's essential you move fast, or well, you'll die. Contains it's own music, menu, and game over screen, that is a little joke based off of the Friday the 13th NES Game.

Check it out!

Monday, May 3, 2010

heART (More Info on Demo (s) )

I've got two things to co- scratch that, three things to cover today.

First. heART. Depending if they change the deadline or not a Tech Demo for heART will be released to the Project Redemption YYGF Competition. It's coming along quite smoothly. I've found a volunteer music artist to create the background music for the game, Patrick and he's quite good.

Secondly. The QOG collab is doing great, and a demo should be released soon!

Thirdly. If you want to have a look into my daily life, check out my daily VLOG here.