Thursday, March 11, 2010

heART!

My latest game is a decent in progress. I've basically been messing around with my concepts for Tokyo Heist, and decided upon this, heART. Basically, it optimizes the long fall=death idea. However, it's based upon exploration and jumping rather than parkour. No wall jumping will be in the game. :( The goal is to collect hearts. more will be shown later.





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