My latest WIP is a big different than my previous games. It's called Tokyo Heist. There are no words telling you what the story is. All you know is you enter a castle, and the game starts. You learn that you move with the Arrows, Jump with Space, perform wall jumps with space, float with X, and airdash with Z. You have no weapons. The game operates by running and exploring many different rooms in the castle, avoiding enemies trying to kill you, turrets, spikes, and well, falls. The main way to die is to fall off of a high object. It's a parkour game after all. Here's the first GamePlay video. Tokyo Heist.